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unreal engine scenario simulation -凯发k8网页登录

develop, test, and visualize the performance of driving algorithms in a simulated environment using the unreal engine® from epic games®

automated driving toolbox™ provides a cosimulation framework for modeling and visualizing driving algorithms in simulink® in a rich simulation environment. this simulation environment uses the unreal engine by epic games.

with this simulation environment, you can configure prebuilt scenes, place and move vehicles within the scene, and set up and simulate camera, radar, or lidar sensors on the vehicles. use this environment to develop, test, and verify the performance of perception, path planning, and control algorithms, including closed-loop algorithms. to learn more, see unreal engine simulation for automated driving.

for a tutorial video series on connecting a simulink vehicle to an unreal engine scene, see .

simulink model and corresponding unreal engine simulation

blocks

scene configuration for 3d simulation environment
implement vehicle that follows ground in 3d environment
implement pedestrian in 3d environment
implement bicyclist in 3d environment
convert actor from cuboid coordinates to 3d simulation coordinates
simulation 3d cameracamera sensor model with lens in 3d simulation environment
fisheye camera sensor model in 3d simulation environment
simulation 3d lidarlidar sensor model in 3d simulation environment
probabilistic radar sensor model in 3d simulation environment
configure probabilistic radar signatures in 3d simulation environment
ultrasonic sensor model in 3d simulation environment
ultrasonic sensor model with tunable acoustic parameters in 3d simulation environment
detect objects and lanes from measurements in 3d simulation environment

scenes and vehicle dimensions

straight road 3d environment
curved road 3d environment
parking lot 3d environment
large parking lot 3d environment
open surface 3d environment
double lane change 3d environment
us city block 3d environment
us highway 3d environment
virtual mcity 3d environment
box truck vehicle dimensions
hatchback vehicle dimensions
muscle car vehicle dimensions
sedan vehicle dimensions
small pickup truck vehicle dimensions
sport utility vehicle dimensions

apps

visualize sensor coverages, detections, and tracks

classes

access additional scenes from the server

functions

copy support package files and plugins to specified folders

topics

simulation basics

  • unreal engine simulation for automated driving
    learn how to model driving algorithms in simulink and visualize their performance in a virtual environment using the unreal engine from epic games.

  • when simulating in the unreal engine environment, keep these software requirements, minimum hardware requirements, and limitations in mind.

  • learn about the co-simulation framework between simulink and the unreal engine and how block execution order affects simulation.

  • understand the world and vehicle coordinate systems when simulating in the unreal engine environment.

  • visualize a top-down view of your unreal engine simulation in simulink.

simulation with sensors


  • decide which camera, lidar, or radar sensors to use during simulation with the unreal engine.

  • learn the basics of configuring and simulating scenes, vehicles, and sensors in a virtual environment rendered using the unreal engine from epic games.

  • visualize depth and semantic segmentation data captured from a camera sensor in the unreal engine simulation environment.

  • visualize sensor coverage areas and detections obtained from high-fidelity radar and lidar sensors in the unreal engine simulation environment.

scene customization


  • customize unreal engine scenes for automated driving applications.

    • step 1:
    • step 2:
    • step 3:
    • step 4:

  • apply labels to scene objects to obtain semantic segmentation data from camera sensors or detect custom objects from probabilistic sensors.

  • generate a static top-down map of your scene using unreal editor.

  • build and use lighting in the unreal® editor.

  • create empty project to use in custom scenes.

  • place the simulation 3d camera getsimulation 3d camera getsimulation 3d camera block on static and custom actors.

  • create custom vehicle mesh for the simulation 3d vehicle and simulation 3d vehicle with ground following blocks.
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