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unreal engine scenario applications -凯发k8网页登录

build and interact with virtual reality scenes

the simulink® 3d animation™ toolbox provides functionality to build, visualize, and interact with virtual reality scenes and perform agent-based modeling by using the unreal engine® viewer.

  • access advanced features available in the unreal engine, such as collision detection, and the physx physics engine, and set lighting and atmospheric conditions through the matlab® and simulink interfaces of the simulink 3d animation toolbox.

  • algorithmically build virtual worlds using 3d assets, in different supported file formats, such as vrml, x3d, fbx, stl, dae collada, urdf, and sdf.

  • use the matlab api to control and access all objects in the virtual scene and set visual, spatial, and other properties. you can also use this api to control other functionality, such as navigation behavior, collision events, and the video output of a camera or depth sensor attached to the object.

  • create or delete objects as you work and independently control object instances.

empty scene showing coordinate system and the sun

functions

copy all properties from another actor
propagate value of selected property to actor and its children
return values of selected property from all objects in selected branch
find all actors that match specified criteria
restore actor to state of properties saved in specified snapshot
take snapshot of selected properties
create new mesh with specified values
add mesh on top of current mesh
load or import 3d file
save actor and children to a mat file
create geometry for basic primitives
add actor to virtual reality world
run cosimulation in virtual reality world
create viewport for world
remove actor added to world or remove all actors in world
return image captured with camera

classes

object used to define actors in the unreal engine viewer
object used to define virtual reality world in unreal engine viewer
capture an image and make it available in matlab
define perspective in unreal executable window

blocks

define actors in unreal engine viewer
get actor translation, rotation, scale
set actor translation, rotation, scale
camera image
scene configuration for 3d simulation environment

scenes

empty environment

topics


  • use sim3d classes to programmatically create and interact with virtual reality scenes in the simulation 3d viewer.


  • when simulating in the unreal engine environment, keep these software requirements, minimum hardware requirements, and limitations in mind.

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