vehicle dynamics blockset documentation -凯发k8网页登录
vehicle dynamics blockset™ provides preassembled automotive vehicle dynamics reference applications for passenger cars, trucks, and two-wheelers. the blockset includes a component library for propulsion, steering, suspension, vehicle body, brakes, tires, and driver models, as well as component and supervisory controllers. you can use the built-in interface with unreal engine® to visualize simulations and communicate scene information back to your model.
vehicle dynamics blockset offers the virtual vehicle composer app for configuring and parameterizing models, as well as prebuilt workflows for kinematics and compliance (k&c) testing and calibrating models from test data. you can use these models for ride and handling analyses, chassis controls development, software integration testing, and hardware-in-the-loop (hil) testing. the models are open, so you can incorporate your own subsystems and customize them as needed.
learn the basics of vehicle dynamics blockset
vehicle reference applications
ride and handling analysis, chassis controls development, adas and ad testing
virtual vehicle composer, vehicles, motorcycles, and trailers with 1dof, 3dof, and 6dof motion
propulsion, drivetrain, and transmission
steering
ackerman, rack and pinion, and parallel steering
suspension
independent and solid axle suspensions
wheels and tires with drum, disc, and mapped brakes
vehicle scenarios
drive cycles, driver models, test maneuvers, and 3d simulation in unreal engine visualization environment